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Turn
Campaign:Wings of Justice
Adventure:Terror on the 81st Floor
Send To:Green Knight, Indigo Baron, Violet Duchess, White Lady
Turn Start Date (ex. 12/31/6565)
Turn Number:1.4
Combat Turn:
Subject:Turn 1, Phase 8
Combat
Physical
Energy
Other
Flash
Charges Remaining
DEX/EGO
SPD
PD
rPD
ED
rED
Mental
Power
Sight
Sound
???
Green Knight
20
5
19*
3*
19*
2*
0
7
0
0
+5 (+6 rPD) w/Str of the Bear
Indigo Baron
17
4
15
9
15
9
7
0
0
0
Violet Duchess
13/23
4
15
12
13*
8
15
0
0
0
+15 rED in MP
White Lady
18
5
20
16
23
16
8
0
0
0
Iron Duke
20
4
21*
11*
21*
11*
7
0
0
0
+4 w/FF Boost

REC
BODY
STUN
END
Other
Full
Current
Full
Current
Full
Current
Green Knight
14
12
10
48
46
70
37
Indigo Baron
11
16
16
57
54
46
38
Violet Duchess
8
11
11
30
18
26
24
END Res: 69/85, Rec 12
White Lady
6
10
10
25
25
30
29
END Res: 215/240, Rec 5
Iron Duke
9
10
10
31
20
60
48



GM: Since some of the terrorists go on phase 8, then I only need actions from White Lady for now.  Then I will resolve the terrorists before we move on to phase 9.

GM: The terrorists and White Lady both have a DEX of 18 so they need to roll off on a 1d6, higher number goes first (tie means both actions happen simultaneously).

GM: Terrorists [rolled 6]

WHITE LADY: [rolled 6]

VIOLET DUCHESS: As she read the terrorist's mind, she started updating her teammates. *All intend to kill hostages then blow the building. Believe terrorist in room across from White Lady has triggered his vest.*

Phase
DEX
Green Knight
8
20
GREEN KNIGHT: Green Knight does a half move to terrorist B and attempts to grab him.  If successful, he will try to throw him through the open doorway and out into the hall.

GREEN KNIGHT: *Hostages and a homicide bomber in here.  The bomber activated his explosives but they are set to a 10 second timer.  I'm going to get him out of here*

TECH: 32 point MP, 25 in Strength of the Bear, 6 in Speed of the Wolf, 1 in Leap of the Deer.  Overall Level in OCV.
OCV 7, DCV 5, To Grab [rolled 12], To Throw [rolled 12], Damage [rolled 3 3 2 5 6 6 1 4 2 5 1 3 - Total: 41, Body: 12]
White Lady
8
18
WHITE LADY: White Lady wasted no time after hearing that report. Her reflexes in high, she's able to react much faster than normal. She dashed across the hall and into the other bathroom and started encasing that terrorist in ice in an attempt to contain the brunt of the blast. She still leaves the head free, but is also careful that she not freeze him to the floor. She wants to be able to haul him out of there before his bomb goes off.

WHITE LADY (tech): Move to other bathroom, entangle terrorist in there. OCV 8, DCV 6 [rolled 10], entangle has 5 def [rolled 3 2 6 6 2 - Total: 19, Body: 7] body. Trying not to freeze him to the floor. Hoping that Entangles provide as much protection to those outside an entangled blast as it protects those who have been entangled. Used 1 END (to move) and 10 END from pool (5 for armor, 5 for Entangle).
Terrorists
8
18
Terrorist 11 (1-2 = Green Knight, 3-6 = hostage [rolled 6])
OCV 6, DCV 6 [rolled 13]
Round 1 Damage 1.5d6K [rolled 3 (3) - Total: 6], Stun [rolled 4], KNB [rolled 6]
Round 2 Damage 1.5d6K [rolled 5 (1) - Total: 6], Stun [rolled 4], KNB [rolled 10]
Round 3 Damage 1.5d6K [rolled 1 (2) - Total: 3], Stun [rolled 4], KNB [rolled 15]


Terrorist 12 fires at Iron Duke.
OCV 6, DCV 6 [rolled 5]
Round 1 Damage 1.5d6K [rolled 4 (1) - Total: 5], Stun [rolled 4], KNB [rolled 15]
Round 2 Damage 1.5d6K [rolled 5 (3) - Total: 8], Stun [rolled 4], KNB [rolled 17]
Round 3 Damage 1.5d6K [rolled 1 (2) - Total: 3], Stun [rolled 0], KNB [rolled 7]
PHASE 8

DEX 20
Green Knight grabs terrorist B and throws him through the doorway with all of his strength. The terrorist sails through the door and hits the wall opposite the door. He bashes through the (4 DEF 4 BODY) wall and hits one of the structural supports for the building. The terrorist collapses to the ground, barely conscious.

DEX 18
White Lady starts moves across the hall and into the other bathroom, using casual strength to open the door.

GM: It is exactly 6" for White Lady to move to where she is just inside the door so she can't target the terroist this phase. She does not see the terrorist from the doorway. Let me know if she wants to push her move (2 END per +1" of movement) to get further into the restroom.

Terrorist 11 moves into room 61 and fires a burst at a hostage, hitting with one round for 6 BODY and 24 STUN. The hostage is down and bleeding to death.

Terrorist 12 takes a step backward and fires a burst at Iron Duke. All three rounds hit for a total of 0 BODY and 11 STUN.

Terrorist 13 does a full move, still following the Green Knight.

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