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Turn
Campaign:Wings of Justice
Adventure:Terror on the 81st Floor
Send To:Green Knight, Indigo Baron, Violet Duchess, White Lady
Turn Start Date (ex. 12/31/6565)
Turn Number:2.2
Combat Turn:
Subject:Turn 3, Phase 3-4
Combat
Physical
Energy
Other
Flash
Charges Remaining
DEX/EGO
SPD
PD
rPD
ED
rED
Mental
Power
Sight
Sound
???
Green Knight
20
5
19*
3*
19*
2*
0
7
0
0
+3 PD/+6 rPD, +3 ED/+5 rED w/Str of the Bear
Indigo Baron
17
4
15
9
15
9
7
0
0
0
Violet Duchess
13/23
4
15
12
13*
8
15
0
0
0
+15 rED in MP
White Lady
18
5
20
16
23
16
8
0
0
0
Iron Duke
20
4
21*
11*
21*
11*
7
0
0
0
+4 w/FF Boost

REC
BODY
STUN
END
Other
Full
Current
Full
Current
Full
Current
Green Knight
14
12*
10
48*
46
70
38
+2 w/Str of the Bear
Indigo Baron
11
16
16
57
57
46
42
Violet Duchess
8
11
11
30
19
26
15
END Res: 61/85, Rec 12
White Lady
6
10
10
25
5
30
5
END Res: 172/240, Rec 5
Iron Duke
9
10
10
31
19
60
45



Phase
DEX
Green Knight
3
21
GREEN KNIGHT: Green Knight runs up to Terrorist 10, grabs him and throws him at Terrorist 9.  With Terrorist 10 being blinded by Violet Duchess' attack, he is an easy target.

TECH: 32 pt MP, 25 points in Strength of the Bear and 2 points in Speed of the Wolf.  4" half move to Terrorist 10, Grab and Throw.  Overall level in second attack roll to hit Terrorist 9 with Terrorist 10.

OCV 6(8), DCV 5 [rolled 7] to grab, [rolled 10] to throw, Damage 12d6 [rolled 1 6 3 2 4 6 1 4 1 1 3 3 - Total: 35, Body: 10], PER roll to notice anything else [rolled 14]
Iron Duke
3
20
IRON DUKE: "SWAT Team -- two bad guys to pick up in the hallway near the room with the broken window. One down, one concious but held tight. I'll release him on your call."

If my last map update is accurate, there's still an area across from rooms 58 and 59 that may have terrorist activity. I'll make for that area at full combat speed, unless someone asks for help after the following question:

"Knight, Duchess, Baron -- sorry about the delay, team. I'm on the way, following Baron's route down the hallway. Anybody need anything? What's up with White Lady?"
White Lady
3
18
Indigo Baron
3
17
INDIGO BARON: Keeping ahold of the nearly unconscious terrorist, IB will fly back out of the room with the hostages, take a quick right in the hallway and go through the double doors. Since IB will be “pushing” the terrorist along, he’ll go through doors the hard way, using his strength (casual strength if possible) and using the terrorist as a battering ram as necessary.
Violet Duchess
3
13
VIOLET DUCHESS: With Green Knight leading the way, Violet Duchess rushed forward pushing herself to reach to other side of the hallway with a better view to the terrorists.

TECH:
Maintain Cognitive Invisibility, ENDR: 2
Pushed half move 6", END: 11
Hold half action until targets are revealed


VIOLET DUCHESS: PER 12- [rolled 8]
Terrorists
4
18
PHASE 3

DEX 21
Green Knight grabs Terrorist 10 and throws him at Terrorist 9. He barely misses Terrorist 9, but Terrorist 10 sustains 0 BODY and 20 STUN and the wall is badly damaged. He is stunned and loses his next action.

DEX 20
Iron Duke heads towards the room where Indigo Baron is taking out another homicide bomber.

GM: You didn't specifically state it, but I assume you that are also reactivating your Force Field, costing 2 END. You use 2 more END for the 10" of flight and 1 more on Casual Strength to open the door.

DEX 18
White Lady takes a recovery. Assuming she does not get hit before her next action on phase 5, she is awake with 5 STUN and 5 END. She is lying on the ground (half move to stand up).

Terrorist 6 moves into the same room as Indigo Baron and tosses a grenade among the hostages. The grenade does not go off immediately. Indigo Baron can attempt a PER roll to see where it lands.

DEX 17
GM: I'm assuming that Indigo Baron is going to change his action now that there is the more immediate threat of a grenade amongst the hostages.

DEX 13
Violet Duchess moves almost to the corner. She can see both Terrorist 9 and Terrorist 10 but no other terrorists. She sees terrorist 9 holding a grenade.

PHASE 4

DEX 18

Terrorist 9 pulls out a hand grenade and pulls the pin but does not throw it right away.

Terrorist 10 recovers from being stunned (no action)

GM: Need a revised action from Indigo Baron, and a half action from Violet Duchess.

INDIGO BARON: “Yikes!” IB will try to see where the grenade went ... PER 13- [rolled 11]

GM: Indigo Baron sees the grenade flying into the hostages. I will let him abort his action (since he goes after the terrorists) to try to catch it and do something heroic to save the hostages. If you decide to do that let me know if you are going to drop the bomber to increase your chance of catching the grenade, or maintain hold of him. In either case, send me a DEX roll.

INDIGO BARON: IB will definitely go after the grenade; He’ll hang on to the terrorist if he can, but if it comes down to it, IB will get the grenade. What he does next depends on what he ends up with in hand...
 
INDIGO BARON: Action: DEX roll (12-): [rolled 11]


VIOLET DUCHESS:  *Attempting to knock out terrorist with grenade. It might go off once he drops it.*

TECH:
Using held half action:
Psionic Blast on Terrorist 9, EOCV 8 [rolled 13] to hit for [rolled 6 6 1 4 2 - Total: 19, Body: 6] damage, ENDR: 5



GM: Indigo Baron dives for the grenade knowing that it is a more immediate threat than the homicide bomber. He realizes that he will be unable to catch the grenade and hold the semi-conscious terrorist at the same time and elects to go after the grenade. He succeeds in catching it.

GM: Indigo Baron aborted his phase 3 action to catch it. He will probably need to abort his phase 6 action to get rid of it. You cannot abort to movement, but you can abort to a dive for cover maneuver. On phase 4, Terrorist 6 will be exiting the room. I will let Indigo Baron dive forward while tossing the grenade out the door as the terrorist goes through it. If you want to try this, send me another DEX roll. If you have another idea to get rid of it, let me know.

Meanwhile, back in the main hall, Violet Duchess hits Terrorist 9 with a Psionic Blast. The terrorist collapses to the ground, letting go of the grenade which falls at his feet. The grenade does not go off.

On phase 4, DEX 18, Terrorist 6 (who used a held action to throw the grenade) exits through the door at a run.
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