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Turn
Campaign:Wings of Justice
Adventure:Terror on the 81st Floor
Send To:Green Knight, Indigo Baron, Violet Duchess, White Lady
Turn Start Date (ex. 12/31/6565)
Turn Number:1.8
Combat Turn:
Subject:Turn 2, Phase 5-6
Combat
Physical
Energy
Other
Flash
Charges Remaining
DEX/EGO
SPD
PD
rPD
ED
rED
Mental
Power
Sight
Sound
???
Green Knight
20
5
19*
3*
19*
2*
0
7
0
0
+5 (+6 rPD) w/Str of the Bear
Indigo Baron
17
4
15
9
15
9
7
0
0
0
Violet Duchess
13/23
4
15
12
13*
8
15
0
0
0
+15 rED in MP
White Lady
18
5
20
16
23
16
8
0
0
0
Iron Duke
20
4
21*
11*
21*
11*
7
0
0
0
+4 w/FF Boost

REC
BODY
STUN
END
Other
Full
Current
Full
Current
Full
Current
Green Knight
14
12
10
48
46
70
18
Indigo Baron
11
16
16
57
57
46
41
Violet Duchess
8
11
11
30
30
26
23
END Res: 65/85, Rec 12
White Lady
6
10
10
25
-19
30
30
END Res: 182/240, Rec 5
Iron Duke
9
10
10
31
10
60
50



Over the SWAT frequency, the Legion hears the police establishing a perimeter around the restrooms and the point where Green Knight blasted through the floor.

On the Legion frequency, Silver Chancellor says, *When possible, deliver prisoners and unconsious terrorists to the police at point of entry.*


Phase
DEX
Green Knight
5
23
GREEN KNIGHT: After hearing the reports of more terrorist to the south, Green Knight replies, "On my way."

GREEN KNIGHT: Then, on the SWAT frequency, he says, "SWAT team, I'm coming through.  I'll be dropping off a semi-conscious terrorist on the way."

TECH: 32 pt MP, 14 points in Speed of the Wolf.  Grab-by on Terrorist 13 and carry him down towards the SWAT team.
OCV 5, DCV 5 [rolled 13], Move 13" towards entry point
White Lady
5
18
WHITE LADY: Being knocked out spared White Lady the horrifying scene of seeing someone being blown to bits. Even unconscious her metabolism continued in overdrive, rapidly depleting her store of heat energy, though not faster than her icy form could pull it in from the environment.

WHITE LADY (tech): No actions. Armor stays on, draining 5 END per phase from pool. Pool recovery also stays on at 5 per turn.

WHITE LADY (OOC): Once I started I realized I made a mistake. She was supposed to be able to stay in ice form longer (I.E. 2 END per phase for armor). Not that that matters one bit in the format for this game.
Iron Duke
6
20
IRON DUKE:  OK, with terrorist 3 already having taken a stiff punch let's give him another one.  Same tactic as before -- aim the punch so that any KB will take the target back into terrorist 2.

IRON DUKE (TECH):  (OCV 8, DCV 8)  TK Punch -- [rolled 12],  Damage -- [rolled 2 4 3 1 6 3 2 5 5 5 - Total: 36, Body: 10],  Knockback -- [rolled 3],  Roll to hit terrorist 2 [rolled 8]
Indigo Baron
6
17
INDIGO BARON: Is moving down the corridor towards the last hostage location at full speed.

VIOLET DUCHESS (OOC): That's 2x NCM right?

GM: My assumption is always that you are using combat movement unless you specify otherwise so if you want to move at NCM, let me know.  Keep in mind that you will be at half DCV and 0 OCV.

INDIGO BARON: (GM) Right now, it’s speed over safety: NCM it is.
Violet Duchess
6
13
VIOLET DUCHESS: Stepping carefully to side as stealthily as possible, Violet Duchess concentrated on the most immediately threat, Terrorist 10. She concentrated on his mind, inducing a fabricated view of the world around him. He could see the fringe of the mentalist dodging back and forth then lunging for his unconscious ally (Terrorist 9). He swore he saw the shape of a blade in the mentalist's hand. In reality the position of the illusionary mentalist was exactly where Terrorist 9 was laying, though the illusionary Terrorist 9 was a few feet further down the hallway. Also an illusionary Terrorist 8 was charging closer clearly scanning for the mentalist. However, behind him were two SWAT team members that had just rounded the corner. In reality one of the SWAT team members was really Terrorist 8. It was clear the illusionary Terrorist 8 did not notice the SWAT team behind him. As the illusion progressed, the illusionary mentalist (really Terrorist 9) would start to stab the illusionary Terrorist 9, producing screams from him as well as bloody wounds. The illusionary SWAT Team (really Terrorist 8) would raise their weapons and start shooting down the hallway. All the while a frantic, but unlucky illusionary terrorist 8 would be gunned down in the crossfire and collapse.

TECH:
Half move 2" to press against the wall, END: 1
Maintain Cognitive Invisibility, ENDR: 2

Mindscapes on Terrorist 10, EOCV 8 [rolled 9] to hit for [rolled 1 6 3 5 1 4 4 1 3 1 - Total: 29, Body: 7] mental illusion effect, delayed phase (goes on DEX 12), ENDR: 5
Terrorists
6
13
PHASE 5

DEX 23
Green Knight takes on some aspects of a wolf as he shifts from Strength of the Bear to Speed of the Wolf as his primary animal gift for this phase. He lopes out of the room through his original entry point, grabs the barely conscious terrorist, and continues down the hall towards the SWAT team.

DEX 18
White Lady remains unconscious.

PHASE 6

DEX 20
Iron Duke maneuvers in front of Terrorist 3 and then hits him with a TK punch, causing 0 BODY and 21 STUN. The terrorist flies backward into Terrorist 2 and both take 0 BODY and 5 STUN. Terrorist 3 slumps to the ground unconscious. Terrorist 2 falls as a result of the impact but is still very much alive and kicking.

DEX 18
More SWAT team members appear. SWAT 1 shoots at Terrorist 14 (still trapped in the mental illusion having failed successive, and successively easier, breakout rolls). The terrorist drops to the ground.

DEX 17
Indigo Baron, accelerating to non-combat speed, reaches the entrance to the final, potential hostage location by the end of the round. He can enter on his next phase.

DEX 13
Violet Duchess moves back against the wall and then targets Terrorist 10 with a mental attack. The mental attack is successful (terrorist gets a Breakout roll on Phase 8 which will determine his actions).

GM: By my count, the Delayed Phase means the attack goes off on DEX 7. Violet Duchess moved, so she did not start to act until DEX 13. It doesn't matter in this case, but just wanted to call attention to physical actions on DEX vs mental actions on EGO. Movement must be done before the attack.
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