Rule Category:Talents
Rule Name:Comprehensive Scientist
This Talent is for characters whose mastery of science covers such a broad range that they can reasonably be said to know the basics of almost every science. For 20 Character Points, he is considered to have the equivalent of an 11 or less roll in every subject that would be bought as a Science Skill (8 or less for 15 points). This roll can be increased by +1 for 2 points.

As always, common sense should be used in conjunction with this; if there is no possible way the character could have skill in a particular Science, then the GM should not feel required to throw logic out the window and grant such skill anyway.

Note that skill levels (including Overall Levels) cannot be used to improve this talent.
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