Rule
Rule Category:License
Rule Name:License - Starship Pilot
To become a licensed commercial starship pilot, the aspiring pilot must pass a difficult test. Practical skills are tested in a simulator on the applicant's knowledge, not only of piloting a starship, but other skills that the empire has deemed necessary to become a commercial starship pilot. To pass the test, the applicant must make 20 rolls for each of the following skills.

The skill tests are Starship Pilot, Bureaucratics, Systems Operations, Paramedic and Astrogation. The starship pilot portion of the exam will test the applicant's knowledge of all sorts of starships so if the applicant does not have a 2 point transport familiarity with all starships, he will fail the test. Use the applicable skill for each section of the test.

License Requirements

Starship
Pilot
Bureau-
cratics
Systems
Operations
Paramedic
Astrogation
Private License
80%
NA
75%
NA
NA
4th Officer
70%
65%
70%
NA
65%
3rd Officer
75%
70%
75%
NA
70%
2nd Officer
80%
75%
80%
NA
75%
1st Officer
85%
80%
85%
70%
80%
Captain
90%
80%
85%
70%
80%

Note that all spaceships must have both a licensed pilot and a licensed astrogator. Even if a pilot has a captain's license, this does not qualify as a licensed astrogator unless they also get an astrogator's license.

For a private starship license, the applicant only tests on Starship Pilot and Systems Operation. A pilot with a private starship license cannot carry passengers or cargo for profit.

The cost to take the test is Cr1000. The cost for the commercial license if the test is passed is Cr5000. The cost for a private license is Cr2000. If the test is failed, it may not be taken again for one month and the test cost goes up to Cr3000. If you wait six months to take the test again, then the cost drops back to normal.

A private pilot's license can not be upgraded. If a private pilot wishes to obtain a commerical pilot's license, he must take the test again and pay all applicable fees.
File Attachments: