Solar |
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Player: Steve Linn |
Campaign: Into the Void |
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Char Cost: 122 | Base Pts.: 150 |
Skills Cost: 25 | Disads: 115 |
Powers Cost: 118 | Exp. Spent: 0 |
Total Cost: 265 |
Experience Total: 0 |
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Val | Characteristic | Base | Cost | Total |
20 | Strength | 10 | 10 | 20 |
20 | Dexterity | 10 | 30 | 20 |
20 | Constitution | 10 | 20 | 20 |
15 | Body | 10 | 10 | 15 |
13 | Intelligence | 10 | 3 | 13 |
14 | Ego | 10 | 8 | 14 |
13 | Presence | 10 | 3 | 13 |
10 | Comeliness | 10 | 0 | 10 |
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13 | Physical Defense | 4 | 9 | 13/19 |
13 | Energy Defense | 4 | 9 | 13/19 |
5 | Speed | 3.0 | 20 | 5 |
8 | Recovery | 8 | 0 | 8 |
40 | Endurance | 40 | 0 | 40 |
35 | Stun | 35 | 0 | 35 |
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6 | Running | 6 | 0 | 6" |
2 | Swimming | 2 | 0 | 2" |
4 | Leaping | 4 | 0 | 4" |
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Pts. | Disadvantages |
20 | Psychological Limitation: Code of Chivalry (Very Common, Strong) |
10 | Psychological Limitation: Absent Minded (Common, Moderate) |
10 | Psychological Limitation: Tends to Truthfulness (Common, Moderate) |
15 | Enraged: Innocents being hurt (Uncommon), go 11-, recover 11- |
15 | Hunted: Government 11- (Mo Pow, NCI, Watching) |
15 | Hunted: Unknown Interstellar Enemy 8- (Mo Pow, Harshly Punish) |
15 | Dependent NPC: Mother 8- (Normal; Unaware of character's adventuring career/Secret ID) |
15 | Secret ID |
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Pts. | Skill/Perk/Talent |
-3 | Asteroid Miner, Package Deal |
3 | 1) Demolitions 12- |
3 | 2) Mechanics 12- |
3 | 3) Paramedics 12- |
2 | 4) AK: Asteroid Belt 11- |
2 | 5) PS: Mining (Free Professional Skill) 13- |
9 | 6) +3 with any three related Skills |
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3 | Acrobatics 13- |
3 | Streetwise 12- |
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Pts. | Powers and Martial Arts |
62 | Cosmic Powers: Multipower, 62-point reserve |
5u | 1) Cosmic Blast: Energy Blast 10d6 (50 Active Points) |
2u | 2) Cosmic Knife Active: Transfer 3d6+1 (END to END & STUN) (50 Active Points); OAF Expendable (Extremely Difficult to obtain new Focus; -2) |
1u | 3) Cosmic Knife Quiescent: Killing Attack - Hand-To-Hand 1 1/2d6 (3d6 w/STR) (25 Active Points); OAF (-1) |
1u | 4) Combat Flight: Flight 6" (12 Active Points) |
3u | 5) Non-Combat Flight: Flight 15", x32 Noncombat, Costs END Only To Activate (+1/4) (62 Active Points); Extra Time (Extra Phase, -3/4) |
1u | 6) Anti-Gravity: Flight 3", Reduced Endurance (0 END; +1/2), Persistent (+1/2) (12 Active Points) |
1u | 7) Cosmic Shield: Force Field (12 Power Defense) (12 Active Points) |
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10 | Kevlar Suit: Armor (6 PD/6 ED) (18 Active Points); OIF (-1/2), Real Armor (-1/4) |
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| Solar Powers |
10 | 1) Faster-Than-Light Travel |
22 | 2) Life Support (Longevity: 400 Years; Safe Environment: Zero Gravity; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing) |
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