Weapon
Remington Var-X Laser Rifle
Category:Weapon
Sub-Category:Small Arms
Specific Category:Energy Weapons
Item Name:Remington Var-X Laser Rifle
Active Point Cost:85
Real Point Cost:35
Cost Modifier suggestions
Program is Real Cost 5 or lessCost x 1
Program is Real Cost 6 to 10Cost x 2
Program is Real Cost 11 to 15Cost x 3
Program is Real Cost 16 to 20Cost x 4
Program is Real Cost 21 or moreCost x 5
Program is Military IssueAdj Cost x 10
Program is Custom DesignedAdj Cost x 100
Item Cost:18000
Damage:
Ammunition:64 charges
Minimum STR:8
Tech Level:
Weight: kg
Description:
40Remington Var-X Laser Rifle: Multipower, 60-point reserve, all slots 64 Charges (+1/2) (90 Active Points); all slots OAF (-1), Real Weapon (-1/4)
2u1) Primary Laser: Energy Blast 12d6 (60 Active Points); OAF (-1), No Knockback (-1/4), Real Weapon (-1/4)
2u2) Focused Laser: Energy Blast 8d6, Armor Piercing (+1/2) (60 Active Points); OAF (-1), No Knockback (-1/4), Real Weapon (-1/4)
2u3) X-Ray Laser: Energy Blast 9d6, Invisible to Sight Group, Source Only (+1/4) (56 Active Points); OAF (-1), No Knockback (-1/4), Real Weapon (-1/4)
2u4) Sniping Laser: Energy Blast 8d6, No Range Modifier (+1/2) (60 Active Points); OAF (-1), No Knockback (-1/4), Real Weapon (-1/4)
2u5) Pulse Laser: Energy Blast 8d6, Autofire (5 shots; +1/2) (60 Active Points); OAF (-1), No Knockback (-1/4), Real Weapon (-1/4)
3u6) Modulated Laser: Energy Blast 6d6, No Normal Defense (Defense is ED Force Field; +1) (60 Active Points); OAF (-1), Real Weapon (-1/4)
2u7) High Intensity Laser: Killing Attack - Ranged 4d6 (60 Active Points); OAF (-1), No Knockback (-1/4), Real Weapon (-1/4)
3u8) Wide Beam Laser: Sight Group Flash 12d6 (60 Active Points); OAF (-1), Real Weapon (-1/4)
Light Pistol - 1d6K
Medium Pistol - 2d6 K
Heavy Pistol - 3d6 K
Light Rifle - 1.5d6 K
Medium Rifle - 2.5d6 K
Heavy Rifle - 3.5d6